Education jobs, Teaching jobs, Computer Science jobs, Software Engineering jobs,
Adjunct Faculty
To support our fast-growing Group, we are currently undertaking a global search to recruit Adjunct Faculty (part-time) for our expanding ADMI Programs with expertise in
- Video Game Design and Development
- Graphic Design
- Film and Television production
- Music Production
- Sound Engineering
- Animation and Motion Graphics
- 2D Animation
- Photography
- Multimedia
- Digital Marketing
- Entertainment Business
As a member of ADMI’s faculty, you have a rare opportunity to make a difference in the lives of Africa’s future leaders by providing valuable mentoring for tomorrow’s leading digital professionals and creative entrepreneurs. You’ll bring passion and expertise to learners using innovative teaching methods Industry standard equipment and reflecting the latest industry trends in your discipline.
Qualifications
- Degree or equivalent in the relevant field
- At least 3- 5 years of practical work or consulting experience.
- Prior Lecturing experience and demonstrable ability to contribute through research, teaching, and/or public engagement to the diversity and excellence of the learning experience.
- Progressive outlook with a strong work ethic.
- Strong English, facilitation, and coaching skills
- A role model who promotes ADMI values
Adjunct Faculty
To support our fast-growing Group, we are currently undertaking global searches to recruit Adjunct Faculty (part-time) for our expanding AcceleratED Programs with expertise in
- UI/UX – Design thinking
- Product Design & Development
- Data Analysis
- Content Creation & Marketing
- Content Marketing (HUBSPOT certificate)
- Professional Polish
- Drawing Fundamentals
- Introduction to Programming
- Events Management
- Acting Fundamentals
As a member of ADMI’s faculty, you have a rare opportunity to make a difference in the lives of Africa’s future leaders by providing valuable mentoring for tomorrow’s leading digital professionals and creative entrepreneurs. You’ll bring passion and expertise to learners using innovative teaching methods Industry standard equipment and reflecting the latest industry trends in your discipline.
Qualifications
- Degree or equivalent in the relevant field
- At least 5 – 8 years of practical work or consulting experience.
- Prior Lecturing experience and demonstrable ability to contribute through research, teaching, and/or public engagement to the diversity and excellence of the learning experience.
- Progressive outlook with a strong work ethic.
- Strong English, facilitation, and coaching skills
- A role model who promotes ADMI values
Animation Faculty
ANIMATION FACULTY
- We are looking for a disciplined and artistic Instructor with a firm grasp on animation techniques, fundamentals, and software. Your work will give life to storylines and characters in films, games, or videos.
- As a member of ADMI’s full-time faculty, you have a rare opportunity to make a difference in the lives of Africa’s future leaders by providing valuable mentoring for tomorrow’s leading digital professionals and creative entrepreneurs.
Scope of Work
- The Animator will read through scripts and speak with clients to understand project needs, create storyboards and animations, and assist in the editing process.
- Creating storyboards that depict the script and narrative
- Drawing in 2D to create sketches, artwork or illustrations
- Designing models, backgrounds, sets, characters, objects, and the animation environment
- Using a range of materials, including modeling clay, plaster, oil paints, watercolors and acrylics
- Developing the timing and pace of the movements of a character or object during the sequence of images and ensuring they follow the soundtrack and audio requirements
- Using technical software packages, such as Flash, 3ds Max, Maya, LightWave, Softimage and Cinema 4D
- Building up accurate, detailed frame-by-frame visuals.
- Teach a course load appropriate to their field or discipline.
- Employ appropriate teaching and learning strategies to communicate subject matter to students.
- Modify, where appropriate, instructional methods and strategies to meet diverse student needs.
- Employ available instructional technology, i.e. the internet, telecourses, interactive technology, when appropriate.
- Encourage the development of communication skills and higher order thinking skills through appropriate assignments.
- Evaluate student performance fairly and consistently and return student work promptly to promote maximum learning.
- Prepare, distribute, and submit syllabi and approved course outlines for all assigned sections in accordance with ADMI policies and Procedures.
- Record and provide attendance data in accordance with ADMI Policies and Procedures.
Eligibility
- Degree in animation and motion graphics in graphic design, animation, multimedia design, fine art, video game design or interactive media.
- More education, experience, or proficiency with specific animation software platforms may be preferred.
- Understanding of animation, storytelling, and character development techniques.
- Proven experience as an animator
- Knowledge of 2D/3D, stop motion and computer-generated animation
- Proficient in CGI software (Photoshop, 3ds Max, Maya, etc.)
- A creative storyteller with presentation abilities
- Prior Lecturing/ Teaching experience is a plus.
- Strong English, facilitation and coaching skills
- Role model who promotes ADMI values
Game Development Faculty
- We are looking for a specialized Game developer faculty to turn a game idea into code on a fast-moving environment. You will be involved in various aspects of the game’s creation from concept to finished product including coding, programming, audio, design, production, and visual arts.
- As a member of ADMI’s full time faculty, you have a rare opportunity to make a difference in the lives of Africa’s future leaders by providing valuable mentoring for tomorrow’s leading digital professionals and creative entrepreneurs.
Scope of Work
- Teach a course load appropriate to their field or discipline.
- Employ appropriate teaching and learning strategies to communicate subject matter to students.
- Modify, where appropriate, instructional methods and strategies to meet diverse student needs.
- Employ available instructional technology, i.e. the internet, telecourses, interactive technology, when appropriate.
- Encourage the development of communication skills and higher order thinking skills through appropriate assignments.
- Evaluate student performance fairly and consistently and return student work promptly to promote maximum learning.
- Prepare, distribute, and submit syllabi and approved course outlines for all assigned sections in accordance with ADMI policies and Procedures.
- Record and provide attendance data in accordance with ADMI Policies and Procedures.
Eligibility
- Degree in Game Development, Application Programming, Computer Science, Software Engineering, Graphics, or a related course. With specialized training in 2D and 3D modeling, animation, game design theory, game engines, and game production.
- If you have an unrelated degree but are proficient in relevant programming languages and familiar with the gaming industry, you could also be eligible for entry-level positions.
- Proven working experience in full lifecycle game development
- Hands-on experience primarily with Game design software (Unity, Unreal Engine, GameMaker Studio), Code editors (Sublime Text, Atom, Visual Studio), Automated testing tools (Selenium, Junit)
- High-level knowledge of APIs and libraries
- Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)
- Up-to-date with the latest gaming trends, techniques, best practices and technologies
- Prior Lecturing/ Teaching experience is a plus.
- Strong English, facilitation and coaching skills
- Role model who promotes ADMI values
- Strong candidates usually also possess these skills:
- 2D and 3D design – while game designers sometimes help create designs for them, game developers still often work with 2D and 3D design tools to create game assets and implement existing assets into the game
- Programming – depending on the game’s intended platform, game developers write code in Java, C+, C++, Python, Swift, JavaScript, or other programming languages
- Analytical thinking – game developers analyze the requirements their employers give them to determine how to implement designs and write code for a functional game
- Problem-solving skills – they need to think critically to solve problems when debugging problematic game code, optimizing game performance, and turning their design ideas into code
- Organization skills – collaborating with game designers and other developers to complete projects successfully and on time requires an organized person
Method of Application
At ADMI, you too can turn your passion into a profession! To apply, please send a cover letter and resume, portfolio to apply@africadigitalmedia.org.